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Data |
| Prev: 7B1F | Up: Map | Next: 7B33 |
![]() As a new game sets it out, drawn by the game itself.
6 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_7A | 7B25 | DEFW DOOR_R79_R7A | A door to room $79 | |
| 7B27 | DEFW DOOR_R7A_R7B | A door to room $7B | ||
| 7B29 | DEFW RED_DOOR_R7A_R7E | A red door to room $7E | ||
| 7B2B | DEFW TABLE_R7A_R81 | A table | ||
| 7B2D | DEFW SUIT_OF_ARMOUR_R7C_R7A | A suit of armour | ||
| 7B2F | DEFW SUIT_OF_ARMOUR_R7C_R7A_B | A suit of armour | ||
| 7B31 | DEFW $0000 | End of the list | ||
| Prev: 7B1F | Up: Map | Next: 7B33 |