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7B4D: What is in room $7E
Room $7E
As a new game sets it out, drawn by the game itself.
4 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
Also here when a game starts, found by their own room byte rather than named in the list: food and food.
ROOM_LIST_7E 7B4D DEFW RED_DOOR_R7A_R7E A red door to room $7A
7B4F DEFW DOOR_R7E_R29 A door to room $29
7B51 DEFW A_C_G_SHIELD_R29_R7E A wall trophy
7B53 DEFW GHOST_PICTURE_R29_R7E Wall antlers
7B55 DEFW $0000 End of the list
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