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Data |
| Prev: 7B67 | Up: Map | Next: 7B7B |
![]() As a new game sets it out, drawn by the game itself.
5 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_82 | 7B6F | DEFW DOOR_R80_R82 | A door to room $80 | |
| 7B71 | DEFW DOOR_R82_R81 | A door to room $81 | ||
| 7B73 | DEFW CYAN_DOOR_R82_R87 | A cyan door to room $87 | ||
| 7B75 | DEFW WALL_SHIELD_R00_R82 | A wall trophy | ||
| 7B77 | DEFW WALL_TROPHY_R00_R82 | Wall antlers | ||
| 7B79 | DEFW $0000 | End of the list | ||
| Prev: 7B67 | Up: Map | Next: 7B7B |