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Routines |
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Used by the routine at MOVE_DRACULA.
Doubles the room number into ROOM_TABLE and steps one byte on, which lands on the shape rather than the colour.
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| ROOM_SHAPE_OF | 897D | LD L,A | ||
| 897E | LD H,$00 | |||
| 8980 | LD DE,ROOM_TABLE | |||
| 8983 | ADD HL,HL | |||
| 8984 | ADD HL,DE | |||
| 8985 | INC HL | |||
| 8986 | LD A,(HL) | |||
| 8987 | RET | |||
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