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AD2E: The knight, drawn for sprite $0D
18 rows of 16 pixels. The first byte is the row count; the rest are the rows, two bytes each, top down.
gfx0D
GFX_0D AD2E DEFB $12
AD2F DEFB $3C,$00
AD31 DEFB $3C,$F0
AD33 DEFB $1F,$78
AD35 DEFB $1B,$94
AD37 DEFB $05,$4E
AD39 DEFB $6B,$6E
AD3B DEFB $E9,$2C
AD3D DEFB $EF,$E8
AD3F DEFB $44,$40
AD41 DEFB $26,$C8
AD43 DEFB $20,$08
AD45 DEFB $30,$18
AD47 DEFB $3F,$F8
AD49 DEFB $13,$F0
AD4B DEFB $13,$F0
AD4D DEFB $09,$E0
AD4F DEFB $05,$C0
AD51 DEFB $02,$80
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