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AD78: The knight, drawn for sprite $0F
18 rows of 16 pixels. The first byte is the row count; the rest are the rows, two bytes each, top down.
gfx0F
GFX_0F AD78 DEFB $12
AD79 DEFB $00,$78
AD7B DEFB $1E,$78
AD7D DEFB $3D,$F0
AD7F DEFB $53,$B0
AD81 DEFB $E5,$40
AD83 DEFB $EB,$6C
AD85 DEFB $69,$2E
AD87 DEFB $2F,$EE
AD89 DEFB $04,$44
AD8B DEFB $26,$C8
AD8D DEFB $20,$08
AD8F DEFB $30,$18
AD91 DEFB $3F,$F8
AD93 DEFB $13,$F0
AD95 DEFB $13,$F0
AD97 DEFB $09,$E0
AD99 DEFB $05,$C0
AD9B DEFB $02,$80
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