Prev: CAE4 Up: Map Next: CB77
CB46: Mummy, drawn for sprite $70
24 rows of 16 pixels. The first byte is the row count; the rest are the rows, two bytes each, top down.
gfx70
GFX_70 CB46 DEFB $18
CB47 DEFB $0F,$00
CB49 DEFB $0F,$78
CB4B DEFB $03,$78
CB4D DEFB $04,$30
CB4F DEFB $07,$70
CB51 DEFB $07,$40
CB53 DEFB $01,$F0
CB55 DEFB $07,$E0
CB57 DEFB $0E,$20
CB59 DEFB $0F,$E0
CB5B DEFB $0F,$E0
CB5D DEFB $04,$20
CB5F DEFB $CF,$E5
CB61 DEFB $E8,$67
CB63 DEFB $F7,$CB
CB65 DEFB $5B,$BE
CB67 DEFB $17,$D4
CB69 DEFB $03,$80
CB6B DEFB $07,$C0
CB6D DEFB $0C,$60
CB6F DEFB $0F,$E0
CB71 DEFB $0D,$60
CB73 DEFB $07,$C0
CB75 DEFB $03,$80
Prev: CAE4 Up: Map Next: CB77