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D600: Patches for the codes $E6 up in a room's object list, as the tape has them
PATCHES_TAPE D600 DEFB $32,$B4,$B2,$28,$28,$AE Code $E6: 50, 180, 178, 40, 40, 174
D606 DEFB $32,$B4,$E8,$28,$5E,$AE Code $E7: 50, 180, 232, 40, 94, 174
D60C DEFB $32,$B4,$90,$28,$4A,$AE Code $E8: 50, 180, 144, 40, 74, 174
D612 DEFB $32,$78,$70,$28,$28,$AE Code $E9: 50, 120, 112, 40, 40, 174
D618 DEFB $32,$B4,$90,$28,$5E,$AE Code $EA: 50, 180, 144, 40, 94, 174 (no room uses it)
D61E DEFB $32,$B4,$82,$28,$5A,$AE Code $EB: 50, 180, 130, 40, 90, 174
D624 DEFB $32,$78,$50,$28,$42,$AE Code $EC: 50, 120, 80, 40, 66, 174
D62A DEFB $32,$B4,$9A,$28,$44,$AE Code $ED: 50, 180, 154, 40, 68, 174
D630 DEFB $32,$64,$9A,$28,$90,$AE Code $EE: 50, 100, 154, 40, 144, 174
D636 DEFB $32,$B4,$98,$28,$28,$B2 Code $EF: 50, 180, 152, 40, 40, 178
D63C DEFB $32,$B4,$B0,$28,$28,$86 Code $F0: 50, 180, 176, 40, 40, 134
D642 DEFB $32,$B4,$50,$28,$68,$AE Code $F1: 50, 180, 80, 40, 104, 174
D648 DEFB $32,$B4,$28,$DE,$88,$AE Code $F2: 50, 180, 40, 222, 136, 174
D64E DEFB $32,$B4,$28,$82,$28,$AE Code $F3: 50, 180, 40, 130, 40, 174
D654 DEFB $32,$B4,$BC,$28,$40,$C2 Code $F4: 50, 180, 188, 40, 64, 194
D65A DEFB $32,$B4,$E6,$28,$78,$AE Code $F5: 50, 180, 230, 40, 120, 174
D660 DEFB $32,$B4,$76,$3C,$28,$B8 Code $F6: 50, 180, 118, 60, 40, 184
D666 DEFB $32,$B4,$AA,$2C,$2E,$E0 Code $F7: 50, 180, 170, 44, 46, 224
D66C DEFB $0A,$B4,$B2,$28,$28,$AE Code $F8: 10, 180, 178, 40, 40, 174
D672 DEFB $32,$E6,$50,$28,$8C,$AE Code $F9: 50, 230, 80, 40, 140, 174
D678 DEFB $57,$41,$49,$54,$0D,$DE,$3F,$09 The rest of what the start-up copies (no room uses a code that reads it)
D680 DEFB $4C,$44,$09,$41,$2C,$32,$33,$39
D688 DEFB $0D,$E8,$3F,$09,$43,$41,$4C,$4C
D690 DEFB $09,$49,$4E,$50
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