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EF4E: Part of DRAW_SPRITE: move the buffer pointer to the sprite's first column
A routine of its own only because DRAW_SPRITE jumps into the middle of it. B is one more than the columns to pass over.
DRAW_SPRITE_SKIP_COLUMNS EF4E INC HL
This entry point is used by the routine at DRAW_SPRITE.
DRAW_SPRITE_SKIP_COLUMNS_0 EF4F DJNZ DRAW_SPRITE_SKIP_COLUMNS
EF51 JR DRAW_SPRITE_ROWS_1
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