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Routines |
| Prev: A6C2 | Up: Map | Next: A70A |
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While the treasure is still in the lower halls, nothing. Once it is not, wherever the player is in the open -- a lit place -- four times in five "in the distance you see the shape of a monstrous dragon flying after you.", and otherwise "the dragon descends and in a terrific spout of flames burns you to a crisp." and PLAYER_DIES.
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| DRAGON_HUNTS | A6DC | LD A,(VALUABLE_TREASURE_WHERE) | ||
| A6DF | CP $29 | |||
| A6E1 | RET Z | |||
| A6E2 | LD A,(PLAYER_WHERE) | |||
| A6E5 | CALL GET_ROOM | |||
| A6E8 | BIT 7,(IX+$00) | |||
| A6EC | RET Z | |||
| A6ED | CALL FOR_REAL | |||
| A6F0 | LD A,$01 | |||
| A6F2 | LD (PRINTING_ON),A | |||
| A6F5 | LD HL,MSG_IN_THE_DISTANCE_YOU | |||
| A6F8 | LD A,$64 | |||
| A6FA | CALL RANDOM_POSITIVE | |||
| A6FD | CP $50 | |||
| A6FF | JR C,DRAGON_SAYS | |||
| A701 | LD HL,MSG_THE_DRAGON_DESCENDS_AND | |||
| A704 | CALL RUN_MESSAGE_HL | |||
| A707 | JP PLAYER_DIES | |||
| Prev: A6C2 | Up: Map | Next: A70A |