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Data |
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Wood elf: character $40. It starts in levelled elvish clearing. It is present, a character, open, or can be seen into. It has no handlers of its own: every action on it is the ordinary one.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
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| WOOD_ELF | C3CA | DEFB $01 | In 1 place | |
| C3CB | DEFB $FF | Held by nothing | ||
| C3CC | DEFB $70 | Size 112 | ||
| C3CD | DEFB $FF | Carries up to 255 | ||
| C3CE | DEFB $40 | Things are in it; on the elves' side | ||
| C3CF | DEFB $40 | Strength 64 | ||
| C3D0 | DEFB $30 | Defence 48 | ||
| C3D1 | DEFB $E0 | Flags: present, a character, open, or can be seen into | ||
| C3D2 | DEFB $0A,$02 | Its name: ELF | ||
| C3D4 | DEFB $9E,$07 | An adjective: WOOD | ||
| C3D6 | DEFB $00,$00 | No second adjective | ||
| C3D8 | DEFB $00,$00 | No description of its own | ||
| C3DA | DEFB $1C | In location 28, levelled elvish clearing | ||
| C3DB | DEFB $FF | End of its handlers | ||
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