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Hideous goblin: character $45. It starts in dark stuffy passage. It is present, a character, open, or can be seen into. It has its own handling for ATTACK WITH.
A record is a 16-byte head -- where it is, what holds it, its size, weight, strength and defence, its flags, its name and its description -- then the places it is in, then its own handlers, ending at $FF. OBJECT_INDEX describes each field.
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| HIDEOUS_GOBLIN | C6B8 | DEFB $01 | In 1 place | |
| C6B9 | DEFB $FF | Held by nothing | ||
| C6BA | DEFB $40 | Size 64 | ||
| C6BB | DEFB $30 | Carries up to 48 | ||
| C6BC | DEFB $20 | Things are in it; on the goblins' side | ||
| C6BD | DEFB $48 | Strength 72 | ||
| C6BE | DEFB $60 | Defence 96 | ||
| C6BF | DEFB $E0 | Flags: present, a character, open, or can be seen into | ||
| C6C0 | DEFB $E2,$02 | Its name: GOBLIN | ||
| C6C2 | DEFB $37,$03 | An adjective: HIDEOUS | ||
| C6C4 | DEFB $00,$00 | No second adjective | ||
| C6C6 | DEFB $00,$00 | No description of its own | ||
| C6C8 | DEFB $3A | In location 58, dark stuffy passage | ||
| C6C9 | DEFB $0F | On ATTACK WITH (action $0F) | ||
| C6CA | DEFW DO_ATTACK | |||
| C6CC | DEFB $00 | Key 0: after ATTACK WITH, as well | ||
| C6CD | DEFW GOBLIN_RETURNS | |||
| C6CF | DEFB $FF | End of its handlers | ||
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