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8CEE: Sabreman's head and shoulders, view A, frame 3
The sprite, the way round it was drawn
Sabreman's head and shoulders, types $20 to $2F, drawn 12 units above the legs. The type follows the legs' type plus $10 (set_top_sprite); the two occasional frames, $x6 and $x7, are given instead now and then, at random, and held for eight frames. Types $22, $24.
spr_046 8CEE DEFB $03,$18
8CF0 DEFB $00,$00,$00,$00,$00,$00
8CF6 DEFB $00,$00,$00,$00,$00,$00
8CFC DEFB $00,$00,$00,$00,$00,$00
8D02 DEFB $00,$00,$00,$00,$00,$00
8D08 DEFB $00,$00,$0E,$00,$00,$00
8D0E DEFB $0E,$00,$3F,$0E,$F8,$20
8D14 DEFB $3F,$0E,$FF,$3F,$FC,$B8
8D1A DEFB $7F,$3D,$FF,$DF,$FC,$88
8D20 DEFB $FF,$7B,$FF,$DF,$F8,$D0
8D26 DEFB $FF,$63,$FF,$FF,$FC,$F8
8D2C DEFB $63,$01,$FF,$FF,$F8,$80
8D32 DEFB $01,$00,$FF,$FC,$F8,$70
8D38 DEFB $00,$00,$FF,$73,$FC,$F8
8D3E DEFB $01,$00,$FF,$CF,$FE,$FC
8D44 DEFB $01,$00,$FF,$DF,$FE,$8C
8D4A DEFB $00,$00,$FF,$3E,$FC,$78
8D50 DEFB $00,$00,$FF,$79,$F8,$70
8D56 DEFB $01,$00,$FF,$F7,$FC,$B8
8D5C DEFB $03,$01,$FF,$E7,$F8,$B0
8D62 DEFB $03,$01,$FF,$EB,$F8,$A0
8D68 DEFB $01,$00,$FF,$EC,$F8,$50
8D6E DEFB $00,$00,$FF,$6F,$F0,$A0
8D74 DEFB $00,$00,$6F,$07,$E0,$00
8D7A DEFB $00,$00,$07,$00,$00,$00
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