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9196: Sabreman's head and shoulders, view B, frame 3
The sprite, the way round it was drawn
Sabreman's head and shoulders, types $20 to $2F, drawn 12 units above the legs. The type follows the legs' type plus $10 (set_top_sprite); the two occasional frames, $x6 and $x7, are given instead now and then, at random, and held for eight frames. Types $2A, $2C.
spr_054 9196 DEFB $03,$19
9198 DEFB $00,$00,$00,$00,$00,$00
919E DEFB $06,$00
91A0 DEFB $00,$00,$00,$00,$0F,$06,$00,$00
91A8 DEFB $00,$00,$1F,$0E,$00,$00,$06,$00
91B0 DEFB $3E,$1C,$38,$00,$1F,$06,$3E,$1C
91B8 DEFB $FF,$38,$3F,$1E,$3F,$18,$FF,$FF
91C0 DEFB $FF,$3C,$7F,$36,$FF,$FF,$FE,$58
91C8 DEFB $3F,$0F,$FF,$7E,$F8,$E0,$3F,$1F
91D0 DEFB $FF,$FE,$F8,$F0,$1F,$0F,$FF,$FF
91D8 DEFB $F0,$E0,$0F,$07,$FF,$F1,$E0,$C0
91E0 DEFB $0F,$05,$FF,$C0,$C0,$80,$1F,$08
91E8 DEFB $FF,$46,$E0,$40,$1F,$08,$FF,$06
91F0 DEFB $F0,$20,$0F,$04,$FF,$15,$F8,$10
91F8 DEFB $07,$02,$FF,$1B,$FC,$08,$0F,$05
9200 DEFB $FF,$80,$FC,$08,$0F,$06,$FF,$60
9208 DEFB $F8,$30,$07,$02,$FF,$9F,$F0,$C0
9210 DEFB $07,$02,$FF,$E0,$C0,$00,$03,$01
9218 DEFB $FF,$77,$80,$00,$01,$00,$FF,$AE
9220 DEFB $00,$00,$00,$00,$FE,$58,$00,$00
9228 DEFB $00,$00,$78,$00,$00,$00
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