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9418: Legs, view B, frame 2
The sprite, the way round it was drawn
Sabreman's legs by day, and the legs of the guards and the wizard (types $90 to $9D). A walk plays frames 1 2 3 4 3 2: animate_human_legs steps the low three bits of the type round 0 to 5. View A is the types with bit 3 clear, view B those with it set. Types $19, $1D, $99, $9D.
spr_060 9418 DEFB $03,$10
941A DEFB $00,$00,$00,$00,$00,$00
9420 DEFB $00,$00,$00,$00,$00,$00
9426 DEFB $00,$00,$00,$00,$00,$00
942C DEFB $00,$00,$E0,$00,$E0,$00
9432 DEFB $03,$00,$F3,$E0,$F0,$E0
9438 DEFB $07,$03,$FF,$E3,$F0,$E0
943E DEFB $0F,$07,$FF,$CF,$F0,$E0
9444 DEFB $1F,$0F,$DF,$0F,$E0,$00
944A DEFB $1F,$0C,$8F,$00,$00,$00
9450 DEFB $0F,$03,$FF,$86,$00,$00
9456 DEFB $03,$01,$FF,$31,$80,$00
945C DEFB $07,$00,$FF,$F7,$C0,$80
9462 DEFB $0F,$07,$FF,$F7,$C0,$80
9468 DEFB $07,$03,$FF,$F7,$80,$00
946E DEFB $07,$03,$FF,$F7,$80,$00
9474 DEFB $03,$01,$FF,$FF,$80,$00
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