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Routines |
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Used by the routines at bounce_ball_on_landing and bounce_ball_set_dx.
Flips between types 182 and 183 and hands over to set_deadly_wipe_and_draw_flags, which makes the ball deadly and marks it to be wiped and redrawn.
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| bounce_ball_animate | B668 | CALL toggle_next_prev_sprite | flip bit 0 of the type | |
| B66B | JP set_deadly_wipe_and_draw_flags | deadly, wipe and draw | ||
| Prev: B661 | Up: Map | Next: B66E |