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Routines |
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The release is waited for so that the unpausing press does not pause the game again on the next frame.
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| debounce_space_release | D52E | LD A,$7E | ||
| D530 | CALL read_port | |||
| D533 | BIT 0,A | |||
| D535 | JR NZ,debounce_space_release | |||
| D537 | JP toggle_audio_hw_x24 | the sound again, and back to the game | ||
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