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Routines |
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Used by the routine at CREATURE_UPDATE.
The creature's homing (CREATURE_UPDATE): its steps, +A and +B, become 2 or -2 by the side of the knight it is on, comparing the whole 16-bit positions; level with him on an axis it still steps forward along it.
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| STEER_AT_KNIGHT | C02C | LD E,(IX+$01) | +A: 2 if he is further along U, or level; otherwise -2 | |||||
| C02F | LD D,(IX+$02) | |||||||
| C032 | LD HL,(KNIGHT_U) | |||||||
| C035 | AND A | |||||||
| C036 | SBC HL,DE | |||||||
| C038 | LD A,$02 | |||||||
| C03A | JR NC,STEER_AT_KNIGHT_0 | |||||||
| C03C | NEG | |||||||
| STEER_AT_KNIGHT_0 | C03E | LD (IX+$0A),A | ||||||
| C041 | LD E,(IX+$03) | +B the same along V | ||||||
| C044 | LD D,(IX+$04) | |||||||
| C047 | LD HL,(KNIGHT_V) | |||||||
| C04A | AND A | |||||||
| C04B | SBC HL,DE | |||||||
| C04D | LD A,$02 | |||||||
| C04F | JR NC,STEER_AT_KNIGHT_1 | |||||||
| C051 | NEG | |||||||
| STEER_AT_KNIGHT_1 | C053 | LD (IX+$0B),A | ||||||
| C056 | RET | |||||||
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