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A graphic and the screen x and y for each, copied into the object records by GAME_OVER when the four villains are gone.
The x and y go into each record's step bytes (+A and +B), which the ending's routines use as a place in the play area, y counting up from its bottom. Records 0-4 are the back of a pit, five pictures side by side (graphics 153-157, drawn in white by ENDING_PIT_FRONT); records 5-8 are the four villains (graphics 144, 146, 148 and 150, the pictures of the villains of 96, 100, 104 and 108), waiting at the left and right edges (ENDING_VILLAIN); record 9 is the front of the pit (graphic 152), updated last and so drawn over whatever is sinking into it.
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| ENDING_RECORDS | CCE4 | DEFB $99 | Record 0: graphic 153 at x 80, y 96 | |
| CCE5 | DEFB $50 | |||
| CCE6 | DEFB $60 | |||
| CCE7 | DEFB $9A | Record 1: graphic 154 at x 96, y 96 | ||
| CCE8 | DEFB $60 | |||
| CCE9 | DEFB $60 | |||
| CCEA | DEFB $9B | Record 2: graphic 155 at x 112, y 96 | ||
| CCEB | DEFB $70 | |||
| CCEC | DEFB $60 | |||
| CCED | DEFB $9C | Record 3: graphic 156 at x 128, y 96 | ||
| CCEE | DEFB $80 | |||
| CCEF | DEFB $60 | |||
| CCF0 | DEFB $9D | Record 4: graphic 157 at x 144, y 96 | ||
| CCF1 | DEFB $90 | |||
| CCF2 | DEFB $60 | |||
| CCF3 | DEFB $90 | Record 5: graphic 144 at x 16, y 128 | ||
| CCF4 | DEFB $10 | |||
| CCF5 | DEFB $80 | |||
| CCF6 | DEFB $92 | Record 6: graphic 146 at x 208, y 128 | ||
| CCF7 | DEFB $D0 | |||
| CCF8 | DEFB $80 | |||
| CCF9 | DEFB $94 | Record 7: graphic 148 at x 16, y 128 | ||
| CCFA | DEFB $10 | |||
| CCFB | DEFB $80 | |||
| CCFC | DEFB $96 | Record 8: graphic 150 at x 208, y 128 | ||
| CCFD | DEFB $D0 | |||
| CCFE | DEFB $80 | |||
| CCFF | DEFB $98 | Record 9: graphic 152 at x 96, y 72 | ||
| CD00 | DEFB $60 | |||
| CD01 | DEFB $48 | |||
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