Routines
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CD02: Empty all 23 object records
Used by the routine at
GAME_OVER
.
Writes 0, the empty graphic, into the first byte of each; the rest of each record is left as it was. Before the ending (
GAME_OVER
).
CLEAR_OBJECTS
CD02
LD HL,
KNIGHT
23 records, 16 bytes apart
CD05
LD DE,$0010
CD08
LD B,$17
CLEAR_OBJECTS_0
CD0A
LD (HL),$00
CD0C
ADD HL,DE
CD0D
DJNZ
CLEAR_OBJECTS_0
CD0F
RET
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