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5F2A: Room 12: 128 by 128, white; doorways to 22, 13, 11
5 pieces of scenery and 18 objects in 3 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM12 5F2A DEFB $0C,$22,$07 Room 12; 34 bytes follow; ink 7, size 0
5F2D DEFB $00,$16 Scenery template 0: a doorway to room 22
5F2F DEFB $01,$0D Scenery template 1: a doorway to room 13
5F31 DEFB $03,$0B Scenery template 3: a doorway to room 11
5F33 DEFB $0A,$00 Scenery template 10
5F35 DEFB $0B,$00 Scenery template 11
5F37 DEFB $FF End of the scenery
5F38 DEFB $1F,$10,$11,$12,$13,$14,$15,$16 Object template 3 x8 at (0,2,0), (1,2,0), (2,2,0), (3,2,0), (4,2,0), (5,2,0), (6,2,0), (7,2,0)
5F40 DEFB $17
5F41 DEFB $1F,$28,$29,$2A,$32,$3A,$3D,$35 Object template 3 x8 at (0,5,0), (1,5,0), (2,5,0), (2,6,0), (2,7,0), (5,7,0), (5,6,0), (5,5,0)
5F49 DEFB $2D
5F4A DEFB $19,$2E,$2F Object template 3 x2 at (6,5,0), (7,5,0)
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