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60AE: Room 31: 128 by 128, red; doorways to 32, 23, 30
5 pieces of scenery and 16 objects in 2 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM31 60AE DEFB $1F,$1F,$02 Room 31; 31 bytes follow; ink 2, size 0
60B1 DEFB $01,$20 Scenery template 1: a doorway to room 32
60B3 DEFB $02,$17 Scenery template 2: a doorway to room 23
60B5 DEFB $03,$1E Scenery template 3: a doorway to room 30
60B7 DEFB $0A,$00 Scenery template 10
60B9 DEFB $09,$00 Scenery template 9
60BB DEFB $FF End of the scenery
60BC DEFB $07,$02,$0A,$12,$1B,$24,$2D,$2E Object template 0 x8 at (2,0,0), (2,1,0), (2,2,0), (3,3,0), (4,4,0), (5,5,0), (6,5,0), (7,5,0)
60C4 DEFB $2F
60C5 DEFB $1F,$42,$4A,$52,$5B,$64,$6D,$6E Object template 3 x8 at (2,0,1), (2,1,1), (2,2,1), (3,3,1), (4,4,1), (5,5,1), (6,5,1), (7,5,1)
60CD DEFB $6F
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