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60CE: Room 32: 128 by 128, magenta; doorways to 46, 33, 31
5 pieces of scenery and 0 objects in 0 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM32 60CE DEFB $20,$0C,$03 Room 32; 12 bytes follow; ink 3, size 0
60D1 DEFB $00,$2E Scenery template 0: a doorway to room 46
60D3 DEFB $01,$21 Scenery template 1: a doorway to room 33
60D5 DEFB $03,$1F Scenery template 3: a doorway to room 31
60D7 DEFB $0A,$00 Scenery template 10
60D9 DEFB $0B,$00 Scenery template 11
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