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661D: Room 99: 128 by 128, cyan; doorways to 100, 84
4 pieces of scenery and 6 objects in 3 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM99 661D DEFB $63,$14,$05 Room 99; 20 bytes follow; ink 5, size 0
6620 DEFB $01,$64 Scenery template 1: a doorway to room 100
6622 DEFB $02,$54 Scenery template 2: a doorway to room 84
6624 DEFB $08,$00 Scenery template 8
6626 DEFB $09,$00 Scenery template 9
6628 DEFB $FF End of the scenery
6629 DEFB $09,$01,$06 Object template 1 x2 at (1,0,0), (6,0,0)
662C DEFB $E8,$02 Object template 29 at (2,0,0)
662E DEFB $AA,$22,$1C,$2D Object template 21 x3 at (2,4,0), (4,3,0), (5,5,0)
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