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6632: Room 100: 128 by 128, yellow; doorways to 110, 101, 99
5 pieces of scenery and 18 objects in 3 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM100 6632 DEFB $64,$22,$06 Room 100; 34 bytes follow; ink 6, size 0
6635 DEFB $00,$6E Scenery template 0: a doorway to room 110
6637 DEFB $01,$65 Scenery template 1: a doorway to room 101
6639 DEFB $03,$63 Scenery template 3: a doorway to room 99
663B DEFB $0A,$00 Scenery template 10
663D DEFB $0B,$00 Scenery template 11
663F DEFB $FF End of the scenery
6640 DEFB $1F,$10,$11,$12,$13,$14,$15,$16 Object template 3 x8 at (0,2,0), (1,2,0), (2,2,0), (3,2,0), (4,2,0), (5,2,0), (6,2,0), (7,2,0)
6648 DEFB $17
6649 DEFB $1F,$28,$29,$2A,$32,$3A,$3D,$35 Object template 3 x8 at (0,5,0), (1,5,0), (2,5,0), (2,6,0), (2,7,0), (5,7,0), (5,6,0), (5,5,0)
6651 DEFB $2D
6652 DEFB $19,$2E,$2F Object template 3 x2 at (6,5,0), (7,5,0)
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