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66D8: Room 109: 128 by 128, magenta; doorways to 118, 97
4 pieces of scenery and 17 objects in 3 groups. Positions are cells (U, V, level): U and V 0-7, sixteen units a cell from 72; each level twelve units up from the floor.
ROOM109 66D8 DEFB $6D,$1F,$03 Room 109; 31 bytes follow; ink 3, size 0
66DB DEFB $00,$76 Scenery template 0: a doorway to room 118
66DD DEFB $06,$61 Scenery template 6: a doorway to room 97
66DF DEFB $08,$00 Scenery template 8
66E1 DEFB $0B,$00 Scenery template 11
66E3 DEFB $FF End of the scenery
66E4 DEFB $2F,$06,$0D,$14,$1B,$23,$2C,$35 Object template 5 x8 at (6,0,0), (5,1,0), (4,2,0), (3,3,0), (3,4,0), (4,5,0), (5,6,0), (6,7,0)
66EC DEFB $3E
66ED DEFB $2F,$02,$09,$10,$18,$20,$28,$31 Object template 5 x8 at (2,0,0), (1,1,0), (0,2,0), (0,3,0), (0,4,0), (0,5,0), (1,6,0), (2,7,0)
66F5 DEFB $3A
66F6 DEFB $90,$1E Object template 18 at (6,3,0)
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