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Data |
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Ten entries of four bytes, as TRANSFER_SPRITE reads them: the graphic, the flags (bit 6 mirrored, bit 7 upside down), then x and y in pixels, y counting up from the bottom. DISPLAY_PANEL draws some once and repeats others along a line. Each line here is a left and right pair.
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| PANEL_DATA | BD31 | DEFB $3E,$40,$10,$34 | Graphic 62 mirrored at (16, 52), and plain at (224, 52): the two slanting runs, five each | |
| BD35 | DEFB $3E,$00,$E0,$34 | |||
| BD39 | DEFB $3D,$40,$00,$04 | Graphic 61 mirrored at (0, 4), and plain at (240, 4): two each up the edges | ||
| BD3D | DEFB $3D,$00,$F0,$04 | |||
| BD41 | DEFB $3C,$40,$00,$14 | Graphic 60 mirrored at (0, 20), and plain at (240, 20): two each, between those (60 and 61 share a sprite) | ||
| BD45 | DEFB $3C,$00,$F0,$14 | |||
| BD49 | DEFB $3A,$40,$60,$04 | Graphic 58 mirrored at (96, 4), and plain at (144, 4): once each | ||
| BD4D | DEFB $3A,$00,$90,$04 | |||
| BD51 | DEFB $3B,$40,$00,$34 | Graphic 59 mirrored at (0, 52), and plain at (240, 52): once each | ||
| BD55 | DEFB $3B,$00,$F0,$34 | |||
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