![]() |
Routines |
| Prev: CE68 | Up: Map | Next: CE7B |
|
A black border, the attributes bright red on black (CLR_ATTRIBUTE_MEMORY), and the bitmap cleared (CLR_BITMAP_MEMORY). Used at the start of every game (AFTER_GAME) and by the screens after a game (GAME_ENDED, ARRIVAL_SCREEN). As Knight Lore's clear_scrn.
|
||||
| CLEAR_SCRN | CE73 | XOR A | ||
| CE74 | OUT ($FE),A | |||
| CE76 | CALL CLR_ATTRIBUTE_MEMORY | |||
| CE79 | JR CLR_BITMAP_MEMORY | |||
| Prev: CE68 | Up: Map | Next: CE7B |