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773D: What is in room $0B
Room $0B
As a new game sets it out, drawn by the game itself.
4 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
Also here when a game starts, found by their own room byte rather than named in the list: food.
ROOM_LIST_0B 773D DEFW DOOR_R0B_R0A A door to room $0A
773F DEFW DOOR_R0C_R0B A door to room $0C
7741 DEFW GHOST_PICTURE_R0B_R0C A ghost picture
7743 DEFW GHOST_PICTURE_R00_R0B A wall trophy
7745 DEFW $0000 End of the list
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