![]() |
Data |
| Prev: 7751 | Up: Map | Next: 776B |
![]() As a new game sets it out, drawn by the game itself.
5 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
|
||||
| ROOM_LIST_0E | 775F | DEFW DOOR_R0E_R0D | A door to room $0D | |
| 7761 | DEFW DOOR_R0F_R0E | A door to room $0F | ||
| 7763 | DEFW WALL_ANTLERS_R0E_R12 | Wall antlers | ||
| 7765 | DEFW WALL_ANTLERS_R6F_R0E | A wall trophy | ||
| 7767 | DEFW A_C_G_SHIELD_R6D_R0E | A pumpkin picture | ||
| 7769 | DEFW $0000 | End of the list | ||
| Prev: 7751 | Up: Map | Next: 776B |