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Data |
| Prev: 776B | Up: Map | Next: 777D |
![]() As a new game sets it out, drawn by the game itself.
3 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_10 | 7775 | DEFW DOOR_R10_R0F | A door to room $0F | |
| 7777 | DEFW RED_DOOR_R11_R10 | A red door to room $11 | ||
| 7779 | DEFW WALL_ANTLERS_R10_R73 | Wall antlers | ||
| 777B | DEFW $0000 | End of the list | ||
| Prev: 776B | Up: Map | Next: 777D |