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Data |
| Prev: 778F | Up: Map | Next: 77A7 |
![]() As a new game sets it out, drawn by the game itself.
4 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_14 | 779D | DEFW DOOR_R14_R13 | A door to room $13 | |
| 779F | DEFW DOOR_R15_R14 | A door to room $15 | ||
| 77A1 | DEFW A_C_G_SHIELD_R16_R14 | A wall shield | ||
| 77A3 | DEFW WALL_TROPHY_R04_R14 | A pumpkin picture | ||
| 77A5 | DEFW $0000 | End of the list | ||
| Prev: 778F | Up: Map | Next: 77A7 |