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Data |
| Prev: 779D | Up: Map | Next: 77B5 |
![]() As a new game sets it out, drawn by the game itself.
6 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_15 | 77A7 | DEFW DOOR_R15_R14 | A door to room $14 | |
| 77A9 | DEFW DOOR_R16_R15 | A door to room $16 | ||
| 77AB | DEFW TRAPDOOR_R15_R66 | A trapdoor, falling to room $66 | ||
| 77AD | DEFW GHOST_PICTURE_R04_R15 | Wall antlers | ||
| 77AF | DEFW SUIT_OF_ARMOUR_R17_R15 | A suit of armour | ||
| 77B1 | DEFW SUIT_OF_ARMOUR_R15_R13 | A suit of armour | ||
| 77B3 | DEFW $0000 | End of the list | ||
| Prev: 779D | Up: Map | Next: 77B5 |