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Data |
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![]() As a new game sets it out, drawn by the game itself.
3 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_20 | 780D | DEFW DOOR_R1F_R20 | A door to room $1F | |
| 780F | DEFW DOOR_R20_R21 | A door to room $21 | ||
| 7811 | DEFW YELLOW_DOOR_R20_R2F | A yellow door to room $2F | ||
| 7813 | DEFW $0000 | End of the list | ||
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