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Data |
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![]() As a new game sets it out, drawn by the game itself.
5 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_21 | 7815 | DEFW DOOR_R20_R21 | A door to room $20 | |
| 7817 | DEFW DOOR_R21_R22 | A door to room $22 | ||
| 7819 | DEFW DOOR_R21_R88 | A door to room $88 | ||
| 781B | DEFW TRAPDOOR_R21_R03 | A trapdoor, falling to room $03 | ||
| 781D | DEFW SUIT_OF_ARMOUR_R1F_R21 | A suit of armour | ||
| 781F | DEFW $0000 | End of the list | ||
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