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Data |
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![]() As a new game sets it out, drawn by the game itself.
6 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_2D | 788B | DEFW DOOR_R2C_R2D | A door to room $2C | |
| 788D | DEFW GREEN_DOOR_R2D_R2E | A green door to room $2E | ||
| 788F | DEFW DOOR_R2D_R75 | A door to room $75 | ||
| 7891 | DEFW TRAPDOOR_R2D_R8D | A trapdoor, falling to room $8D | ||
| 7893 | DEFW TABLE_R2A_R2D | A table | ||
| 7895 | DEFW TABLE_R2A_R2D_B | A table | ||
| 7897 | DEFW $0000 | End of the list | ||
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