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Data |
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![]() As a new game sets it out, drawn by the game itself.
3 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_3A | 78F1 | DEFW GREEN_CAVE_DOOR_R38_R3A | A green cave door to room $38 | |
| 78F3 | DEFW CAVE_DOOR_R3A_R3B | A cave door to room $3B | ||
| 78F5 | DEFW CAVE_DOOR_R3A_R94 | A cave door to room $94 | ||
| 78F7 | DEFW $0000 | End of the list | ||
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