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Data |
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![]() As a new game sets it out, drawn by the game itself.
2 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_44 | 7943 | DEFW CAVE_DOOR_R43_R44 | A cave door to room $43 | |
| 7945 | DEFW RED_CAVE_DOOR_R44_R45 | A red cave door to room $45 | ||
| 7947 | DEFW $0000 | End of the list | ||
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