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Data |
| Prev: 7A91 | Up: Map | Next: 7A9D |
![]() As a new game sets it out, drawn by the game itself.
2 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_69 | 7A97 | DEFW YELLOW_DOOR_R69_R56 | A yellow door to room $56 | |
| 7A99 | DEFW BOOKCASE_R69_R6A | A bookcase (the wizard only) to room $6A | ||
| 7A9B | DEFW $0000 | End of the list | ||
| Prev: 7A91 | Up: Map | Next: 7A9D |