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Data |
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One attribute per character cell, 4 across by 3 down, behind the graphic this entry pairs with. The first two bytes are the width and the height.
Shared by 2 codes, which is how the game gets a mirrored or repeated frame without a second copy of the picture.
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| ATTRS_CA | A7D0 | DEFB $04,$03 | ||
| A7D2 | DEFB $43,$00,$00,$43 | |||
| A7D6 | DEFB $43,$00,$00,$43 | |||
| A7DA | DEFB $43,$43,$43,$43 | |||
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