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AE56: The knight, drawn for sprite $03
18 rows of 16 pixels. The first byte is the row count; the rest are the rows, two bytes each, top down.
gfx03
GFX_03 AE56 DEFB $12
AE57 DEFB $0C,$70
AE59 DEFB $1C,$38
AE5B DEFB $3B,$D8
AE5D DEFB $37,$E0
AE5F DEFB $04,$74
AE61 DEFB $08,$3A
AE63 DEFB $07,$1E
AE65 DEFB $1F,$F8
AE67 DEFB $67,$80
AE69 DEFB $6B,$7C
AE6B DEFB $1A,$FC
AE6D DEFB $01,$FC
AE6F DEFB $1F,$FC
AE71 DEFB $08,$08
AE73 DEFB $09,$F8
AE75 DEFB $04,$F0
AE77 DEFB $02,$E0
AE79 DEFB $01,$40
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