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AE7B: The knight, drawn for sprite $05
18 rows of 16 pixels. The first byte is the row count; the rest are the rows, two bytes each, top down.
gfx05
GFX_05 AE7B DEFB $12
AE7C DEFB $0E,$30
AE7E DEFB $1C,$38
AE80 DEFB $1B,$DC
AE82 DEFB $07,$EC
AE84 DEFB $2E,$20
AE86 DEFB $5C,$10
AE88 DEFB $78,$E0
AE8A DEFB $1F,$F8
AE8C DEFB $01,$E6
AE8E DEFB $3E,$D6
AE90 DEFB $27,$58
AE92 DEFB $27,$80
AE94 DEFB $27,$F8
AE96 DEFB $10,$30
AE98 DEFB $13,$F0
AE9A DEFB $09,$E0
AE9C DEFB $05,$C0
AE9E DEFB $02,$80
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