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AEC5: The knight, drawn for sprite $07
18 rows of 16 pixels. The first byte is the row count; the rest are the rows, two bytes each, top down.
gfx07
GFX_07 AEC5 DEFB $12
AEC6 DEFB $0E,$30
AEC8 DEFB $1C,$38
AECA DEFB $18,$DC
AECC DEFB $06,$EC
AECE DEFB $08,$60
AED0 DEFB $10,$EC
AED2 DEFB $19,$E4
AED4 DEFB $0F,$F8
AED6 DEFB $01,$E6
AED8 DEFB $3E,$D6
AEDA DEFB $27,$58
AEDC DEFB $27,$80
AEDE DEFB $27,$F8
AEE0 DEFB $10,$30
AEE2 DEFB $13,$F0
AEE4 DEFB $09,$E0
AEE6 DEFB $05,$C0
AEE8 DEFB $02,$80
NO_GRAPHIC AEEA DEFB $00,$00
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