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69D4: Room 6
ROOM6 69D4 DEFB $4A,$00 Length: 74 bytes
69D6 DEFB $10 Colour: black on red
69D7 DEFB $E1,$1F Part 31 (PART31), keeping the points
69D9 DEFB $E0,$11 Part 17 (PART17)
69DB DEFB $38,$5D Point: row 56, column 93
69DD DEFB $C8 Mode bit 5 off
69DE DEFB $6A,$59 Point: row 106, column 89
69E0 DEFB $C9 Mode bit 6 on
69E1 DEFB $E0,$25 Part 37 (PART37)
69E3 DEFB $CA Mode bit 6 off
69E4 DEFB $C0,$40,$00 Second point: row 64, column 0
69E7 DEFB $28,$31 Point: row 40, column 49
69E9 DEFB $E0,$1E Part 30 (PART30)
69EB DEFB $84,$E2 Point: row 132, column 226
69ED DEFB $93,$D9 Point: row 147, column 217
69EF DEFB $BF,$D7 Point: row 191, column 215
69F1 DEFB $C0,$6A,$5A Second point: row 106, column 90
69F4 DEFB $8D,$5C Point: row 141, column 92
69F6 DEFB $A9,$63 Point: row 169, column 99
69F8 DEFB $B8,$77 Point: row 184, column 119
69FA DEFB $B4,$86 Point: row 180, column 134
69FC DEFB $AB,$8D Point: row 171, column 141
69FE DEFB $82,$92 Point: row 130, column 146
6A00 DEFB $C4 Mode bit 2 off
6A01 DEFB $94,$5F Point: row 148, column 95
6A03 DEFB $C3 Mode bit 2 on
6A04 DEFB $8D,$A5 Point: row 141, column 165
6A06 DEFB $98,$AD Point: row 152, column 173
6A08 DEFB $BF,$AD Point: row 191, column 173
6A0A DEFB $E2 Keep a clean copy of the screen
6A0B DEFB $C8 Mode bit 5 off
6A0C DEFB $00,$FF Point: row 0, column 255
6A0E DEFB $E9 Fill with texture 3 (TEXTURE3)
6A0F DEFB $BF,$C8 Point: row 191, column 200
6A11 DEFB $EF Fill with texture 9 (TEXTURE9)
6A12 DEFB $A5,$8D Point: row 165, column 141
6A14 DEFB $E6 Fill with texture 0 (TEXTURES)
6A15 DEFB $E4,$04 Objects follow
6A17 DEFB $F5 Patch 16
6A18 DEFB $2A,$00,$BA,$82,$AC Object: type 42; +12 value 0, along 186, top 130, across 172
6A1D DEFB $E5 End
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