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8E18: Sabreman's head and shoulders, view A, occasional frame
The sprite, the way round it was drawn
Sabreman's head and shoulders, types $20 to $2F, drawn 12 units above the legs. The type follows the legs' type plus $10 (set_top_sprite); the two occasional frames, $x6 and $x7, are given instead now and then, at random, and held for eight frames. Type $26.
spr_048 8E18 DEFB $03,$19
8E1A DEFB $00,$00,$00,$00,$00,$00
8E20 DEFB $00,$00
8E22 DEFB $00,$00,$00,$00,$00,$00,$00,$00
8E2A DEFB $00,$00,$00,$00,$00,$00,$00,$00
8E32 DEFB $0F,$00,$0E,$00,$20,$00,$3F,$0F
8E3A DEFB $BF,$0E,$F0,$20,$7F,$3E,$FF,$BF
8E42 DEFB $F0,$A0,$7F,$35,$FF,$DF,$F8,$B0
8E4A DEFB $3F,$03,$FF,$DF,$FC,$C8,$07,$03
8E52 DEFB $FF,$FF,$F8,$F0,$03,$00,$FF,$FF
8E5A DEFB $F8,$F0,$01,$00,$FF,$3F,$FC,$E0
8E62 DEFB $03,$01,$FF,$C7,$FE,$9C,$03,$01
8E6A DEFB $FF,$B0,$FF,$7E,$01,$00,$FF,$71
8E72 DEFB $FF,$FE,$00,$00,$FF,$67,$FE,$C4
8E7A DEFB $00,$00,$7F,$1E,$FC,$38,$00,$00
8E82 DEFB $FF,$79,$FE,$BC,$01,$00,$FF,$F7
8E8A DEFB $FE,$BC,$03,$01,$FF,$EB,$FC,$B8
8E92 DEFB $03,$01,$FF,$DC,$FC,$D8,$01,$00
8E9A DEFB $FF,$DE,$F8,$50,$00,$00,$FF,$1F
8EA2 DEFB $F0,$A0,$00,$00,$1F,$07,$E0,$C0
8EAA DEFB $00,$00,$07,$00,$C0,$00
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