Prev: 94DC Up: Map Next: 95D0
953E: Sabreman's head and shoulders, view A, second occasional frame
The sprite, the way round it was drawn
Sabreman's head and shoulders, types $20 to $2F, drawn 12 units above the legs. The type follows the legs' type plus $10 (set_top_sprite); the two occasional frames, $x6 and $x7, are given instead now and then, at random, and held for eight frames. Type $27.
spr_063 953E DEFB $03,$18
9540 DEFB $00,$00,$00,$00,$00,$00
9546 DEFB $00,$00,$00,$00,$00,$00
954C DEFB $00,$00,$00,$00,$00,$00
9552 DEFB $00,$00,$00,$00,$00,$00
9558 DEFB $00,$00,$0E,$00,$20,$00
955E DEFB $0E,$00,$FF,$0E,$F8,$20
9564 DEFB $3F,$0E,$FF,$3F,$FC,$B8
956A DEFB $7F,$3D,$FF,$DF,$FC,$88
9570 DEFB $FF,$7B,$FF,$DF,$F8,$D0
9576 DEFB $FF,$63,$FF,$C3,$FC,$F8
957C DEFB $63,$01,$FF,$80,$F8,$30
9582 DEFB $01,$00,$FF,$7F,$F0,$A0
9588 DEFB $01,$00,$FF,$C7,$E0,$C0
958E DEFB $01,$00,$FF,$B1,$F0,$E0
9594 DEFB $01,$00,$FF,$76,$F8,$F0
959A DEFB $01,$00,$FF,$EF,$FC,$78
95A0 DEFB $01,$00,$FF,$DE,$FC,$B8
95A6 DEFB $01,$00,$FF,$DD,$FE,$BC
95AC DEFB $01,$00,$FF,$FB,$FE,$DC
95B2 DEFB $00,$00,$FF,$57,$FE,$DC
95B8 DEFB $00,$00,$FF,$4E,$FE,$DC
95BE DEFB $00,$00,$7F,$29,$FC,$38
95C4 DEFB $00,$00,$3F,$1E,$F8,$F0
95CA DEFB $00,$00,$1F,$00,$F0,$00
Prev: 94DC Up: Map Next: 95D0