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Routines |
| Prev: BC66 | Up: Map | Next: BCA3 |
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Used by the routine at no_delay.
Uses the object record at sprite_scratchpad to draw sprite type $8C at x=16, y=32 in the buffer, then makes six attribute cells bright white: two in character row 18 and four in row 19, from column 2 -- the icon and the two cells where print_lives prints the number.
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| print_lives_gfx | BC7A | LD IX,sprite_scratchpad | the icon, unflipped | |
| BC7E | LD (IX+$00),$8C | |||
| BC82 | LD (IX+$07),$00 | |||
| BC86 | LD (IX+$1A),$10 | |||
| BC8A | LD (IX+$1B),$20 | |||
| BC8E | CALL print_sprite | |||
| BC91 | LD A,$47 | two cells of row 18 and four of row 19, from column 2 | ||
| BC93 | LD DE,$5A42 | |||
| BC96 | LD B,$02 | |||
| BC98 | CALL fill_DE | |||
| BC9B | LD DE,$5A62 | |||
| BC9E | LD B,$04 | |||
| BCA0 | JP fill_DE | |||
| Prev: BC66 | Up: Map | Next: BCA3 |