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BF11: Player appearing, last frame
Turns the record back into what it was -- the type saved at +$10 -- and runs that type's handler at once.
upd_127 BF11 CALL adj_m4_m12
BF14 RES 6,(IX+$0D) clear bit 6 of +$0D
BF18 LD A,(IX+$10) restore the saved type and dispatch on it
BF1B LD (IX+$00),A
BF1E JP jump_to_upd_object
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