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Routines |
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One pass of the loop in prepare_final_animation: flag the record's image to be wiped and set its type to 1 so that it is freed once the wipe has happened.
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| final_clear_loop | C2DC | PUSH BC | wipe and redraw it (and whatever it overlaps) | |
| C2DD | PUSH DE | |||
| C2DE | CALL set_wipe_and_draw_flags | |||
| C2E1 | POP DE | |||
| C2E2 | POP BC | |||
| C2E3 | LD (IX+$00),$01 | type 1: erase, then free | ||
| C2E7 | ADD IX,DE | |||
| C2E9 | DJNZ final_clear_loop | |||
| C2EB | LD BC,font | the end of the object table, for the scan that follows | ||
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