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C2DC: Erase the next of records 3 to 13
One pass of the loop in prepare_final_animation: flag the record's image to be wiped and set its type to 1 so that it is freed once the wipe has happened.
final_clear_loop C2DC PUSH BC wipe and redraw it (and whatever it overlaps)
C2DD PUSH DE
C2DE CALL set_wipe_and_draw_flags
C2E1 POP DE
C2E2 POP BC
C2E3 LD (IX+$00),$01 type 1: erase, then free
C2E7 ADD IX,DE
C2E9 DJNZ final_clear_loop
C2EB LD BC,font the end of the object table, for the scan that follows
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