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Routines |
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Falls and moves by its velocity, and makes a sound and redraws only when it is actually moving. Unlike the table (upd_84) it keeps its horizontal velocity from one frame to the next.
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| upd_85 | C4B6 | CALL upd_6_7 | draw 16 left and 8 down | |
| C4B9 | CALL dec_dZ_and_update_XYZ | gravity, then move | ||
| C4BC | CALL is_obj_moving | still: nothing to draw | ||
| C4BF | RET Z | |||
| C4C0 | JP click_wipe_and_draw | |||
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