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C4B6: A chest (type 85)
Falls and moves by its velocity, and makes a sound and redraws only when it is actually moving. Unlike the table (upd_84) it keeps its horizontal velocity from one frame to the next.
upd_85 C4B6 CALL upd_6_7 draw 16 left and 8 down
C4B9 CALL dec_dZ_and_update_XYZ gravity, then move
C4BC CALL is_obj_moving still: nothing to draw
C4BF RET Z
C4C0 JP click_wipe_and_draw
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